How to Edit FlyFF Level-Up Rewards
Give players free items at specific levels — perfect for newbie boost packages or milestone rewards. Configured in Event.lua via SetLevelUpGift.
What You'll Learn
- How SetLevelUpGift triggers and what its arguments mean
- How to deliver multiple items at the same level
- How "all" targets every job vs. job-specific gifts
What You'll Need
- Access to the resource folder
- Item IDs you want to gift (looked up in spec_item)
Step-by-Step Guide
Open the resource folder and edit Event.lua.
Find the level-up reward section inside the same event block as the rate factors:
AddEvent( "Welcome To Rhisis [x2/x2/x6]" ) --{ SetTime( "2007-06-08 14:23", "2099-06-08 16:11" ) SetExpFactor( 2 ) -- Level-up rewards SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_AMPESA", 3 ) -- level 2 SetLevelUpGift( 5, "all", "II_CHR_SYS_SCR_UPCUTSTONE01", 1 ) -- level 5 SetLevelUpGift( 10, "all", "II_SYS_SYS_SCR_AMPESA", 3 ) -- level 10SetLevelUpGift arguments explained:
1st = level at which the gift is delivered 2nd = "all" (all jobs) or a specific job constant 3rd = item ID from spec_item (the II_... value) 4th = quantity to give
Stack multiple SetLevelUpGift lines for the same level if you want to deliver several items at once.
Save Event.lua and restart the server. Create a new character and level up to test the gift delivery.
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